http://bugs.winehq.org/show_bug.cgi?id=35831
nous nous@archlinux.us changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nous@archlinux.us
--- Comment #4 from nous nous@archlinux.us --- I'm reporting the same issue as the OP. I've tried to LAN play 1 Linux with 2 Windows computers, hosting in each of them in turn. 2 can play in any combination of OS/hosting (i.e. a windows client connects and plays to the linux host and vice versa).
When a third client tries to connect the countdown timer sticks to 119 seconds. No relevant errors showed in the wine stdout/stderr and I'm not competent enough to use a debugger.
Some rare times a third client managed to connect only briefly before getting the boot from the host (AoM message: Host cancelled the game).
Wine version 1.7.16