https://bugs.winehq.org/show_bug.cgi?id=34530
--- Comment #8 from Béla Gyebrószki gyebro69@gmail.com --- I can reproduce the problem in Wine 1.7.45 with the open source nouveau driver but not with the proprietary Nvidia drivers (340.76). Maybe the game checks the Opengl capabilites of the given hardware and automatically disables those graphical options when certain requirements are not met. I don't have native Windows to test the game.
Terminal output: fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList fixme:win:EnumDisplayDevicesW ((null),0,0x44be248,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x44be248,0x00000000), stub! fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
Fedora 22 XOrg 1.17.1 nouveau 1.0.11 + Mesa3D 10.5.7