https://bugs.winehq.org/show_bug.cgi?id=49930
Bug ID: 49930 Summary: Neverwinter [Online]: intragame chat disconnects after change of toon Product: Wine Version: 5.18 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: Fedor.Zuev@gmail.com Distribution: ---
It is about MMORPG game Neverwinter
https://www.arcgames.com/en/games/neverwinter (description) https://www.playneverwinter.com/ (download, I think)
--- I can't see any chat channel after changing of toon.
Step-by-step: I start the game, login, select the toon. All fine, i see a lot of messages from other players on multiple channels in the chat window. I press ESC, select "Change Character", select the other toon (or even the same). I do not see anything in chat window besides technical messages, generated by client. There also no "joining channel" messages. I press ESC. select "Logout". select any toon. I do see chat messages again.
My setup: I play from Debian Linux, using WINE64 5.5 (it is current distribution wine package, with 5.18staging, 5.1, 5.0, 4.8,everything the same) with corefonts, physX, vcrun[2010-2015] installed. My Internet-provider probably meddled vith http-traffik (trying to replace banners by its own), so, to start the game i have to blacklist some domains ( www.google-analytics.com, d.analytic.host, p.analytic.press) in /etc/hosts, otherwise the game is crashed on startup (I am not sure if it is related).
The game generated a lot of logs, some of them network-related, but I don't know which of them relevant (there literally megabytes of logs every run)
There a some discussion of this bug in the Neverwinter forums, with more details
https://www.arcgames.com/en/forums/neverwinter#/discussion/1254869/chats-gon...
https://www.arcgames.com/en/forums/neverwinter#/discussion/1253530/linux-sea...
https://www.arcgames.com/en/forums/neverwinter#/discussion/comment/13140856