https://bugs.winehq.org/show_bug.cgi?id=46474
--- Comment #6 from Frank S. xeophy@gmail.com --- The process enters a zombie state even after getting the strace and leaving it to play the game without impact to performance. This happens and occurs with no real exception...the game just freezes, sound still running.
https://mgble.sh/i/lb8HJzUn.png > Shown on ps aux
A few modifications had to of been done to get this to work. I did get it to work without a strace for awhile. Here's what I did:
This can be achieved by loading into single player, then going to solo session, load in, find new session.
Wine did have a few overrides.
https://mgble.sh/i/2avvqUXY.png > Loading in on a private session https://mgble.sh/i/ZCilYt5p.png > Ability to tab out with steam shown https://mgble.sh/i/8DqMji5k.png > Ability to join public sessions.
Using a trace doesn't need the overrides, although something I did find interesting is that it gets a SEGFAULT from ntdll specifically from an exception generated from GTA V. The memory address it tries to access 0x145e98000
https://mgble.sh/t/0MGBKTZL.txt > This is the report from steam console.
I know that it shows the wrong steam version, but the same thing happens with the most current version. If you need it, I can get you a report of it on the current build on wine...although I don't see why. It's the same exact report with the same exception and same memory address.
If you need any more information, just respond on here or add me on Discord. Frank#6617