http://bugs.winehq.org/show_bug.cgi?id=13632
--- Comment #40 from Alexey Loukianov mooroon2@mail.ru 2012-05-29 01:56:38 CDT --- Followup: recompiling Wine with another setting for "-march=" (was using "generic", switched to match my current CPU - "bdver1") and enabled level 2 gcc optimization made the problem went away so I suspect it to more likely be a gcc bug (I've got pretty old gcc version here, 4.4.5 20101112 == Red Hat 4.4.5-2). It means that Ship Simulator 2008 no longer freezes or crashes when starting up a new game under Wine 1.5.5 patched with D3DXSaveSurfaceToFileInMemory. SoO, as soon as Józef would sharpen http://source.winehq.org/patches/data/86635 to a state that would be accepted into Wine's main tree - this bug would be safe to close fixed.