http://bugs.winehq.org/show_bug.cgi?id=19156
Lubosz Sarnecki lubosz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |lubosz@gmail.com
--- Comment #7 from Lubosz Sarnecki lubosz@gmail.com 2010-02-19 06:04:25 --- I get the same problem in StarCraft 2. The game initializes very long. Ingame i get the following warning:
"Your computer has run out of paged pool memory. Visual quality may degrade. Your graphics settings have been lowered to help, but performance may still be poor."
This output is spammed continuously, so i suppose it's in the render loop:
err:d3d:state_colorwrite (WINED3DRS_COLORWRITEENABLE1/2/3,0,0,0) not yet implemented. Missing of cap D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored? fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table