http://bugs.winehq.org/show_bug.cgi?id=15290
Tom tom.weingarten@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords|patch |
--- Comment #7 from Tom tom.weingarten@gmail.com 2008-09-29 21:09:02 --- Unfortunately that doesn't seem to have done the trick. I compiled wine 1.1.5 with the patch and installed it in /usr/local/. I still experienced a GL_OUT_OF_MEMORY crash as usual. The error was a bit more specific (I think since I compiled myself) but still not very helpful:
fixme:d3d_texture:IWineD3DBaseTextureImpl_BindTexture >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glBindTexture @ basetexture.c / 302
This error was repeated many times and then the eventual crash:
*** glibc detected *** C:\Program Files\Bullfrog\Dungeon Keeper II\DKII.exe: corrupted double-linked list: 0x79cfcf38 ***
followed by a memory trace and then:
err:ntdll:RtlpWaitForCriticalSection section 0x7e78ef00 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 001a, blocked by 0009, retrying (60 sec)
I will concur that it seems the error happens less often with the patch, but it could just be my imagination.