http://bugs.winehq.org/show_bug.cgi?id=24417
--- Comment #5 from Christoffer Anselm c.anselm@paindevs.com 2010-12-29 14:21:01 CST --- (In reply to comment #4)
(In reply to comment #3)
(In reply to comment #2)
Super Meat Boy exhibits a similar error message in current git. winetricks d3dx9_36 works around this, but does not allow the game to start.
fixme:d3dcompiler:D3DCompile data 0x5080f0, data_size 6860, filename (null), defines 0x4c920c, include 0x4d9c64, entrypoint "_fragMain", target "ps_3_0", sflags 0x1000, eflags 0, shader 0x33f3c8, error_messages 0x33f3c4 stub!
Super Meat Boy works for me with wine 1.3.10 without any crashes..
Still fails for me in current git.
fixme:d3dcompiler:D3DCompile data 0x508148, data_size 6860, filename (null), defines 0x4c920c, include 0x4d9c64, entrypoint "_fragMain", target "ps_3_0", sflags 0x1000, eflags 0, shader 0x33f3c8, error_messages 0x33f3c4 stub!
I am sure that you have overrides installed. Use a clean prefix and make sure you have no overrides installed in windows/system32.
I used a clean prefix to install Steam and in Steam buy, install and run Super Meat Boy. It might be possible, that Steam automatically installed some stuff upon game-launch.. I on myself didn't install anything else and didn't even use winetricks.
~/.wine/drive_c/windows/system32/DirectX/ is empty and winecfg reports no overrides.