http://bugs.winehq.org/show_bug.cgi?id=11057
--- Comment #17 from Tobias Jakobi liquid.acid@gmx.net 2008-08-04 14:44:04 --- Hmm, i though what the faulty commit had to be in either dlls/wined3d or dlls/ddraw. I therefore only bisected in those two dirs.
However the commit I got in the end was not the faulty one. After narrowing it down to like 10 commits I made a manual search and this commit turns out to be the one FIXING the problem:
[aaf477f292c77ca7d738784ac1100ba58ac4e27d] server: Change the timeout handling to use NT-style 64-bit timeouts everywhere.
Link: http://source.winehq.org/git/wine.git/?a=commit;h=aaf477f292c77ca7d738784ac1...
Commit aaf477f292c77ca7d738784ac1100ba58ac4e27d is just between wine-0.9.35 and wine-0.9.36
I'm still wondering how this should fix such an issue?!
Now bisecting between wine-0.9.48 and wine-0.9.52 to find the commit which broke rendering again, hopefully this turns out to be something in wined3d or ddraw...
Greets, Tobias