https://bugs.winehq.org/show_bug.cgi?id=40658
--- Comment #20 from RĂ©mi Bernon rbernon@codeweavers.com --- Thanks, I'll have a look.
FWIW dinput has some builtin deadzone and saturation calibration features, it should be implemented but it's not persistent yet or easily configurable either, only programmatically accessible by any any application which may set it.
We could think of having it persistent and exposed in joy.cpl to ease the setup of Wine joysticks.