https://bugs.winehq.org/show_bug.cgi?id=47267
Bug ID: 47267 Summary: Prototype have hurt performance with csmt enabled and required StrictDrawOrdering setting that has been removed Product: Wine Version: 4.9 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: andy86@fastwebnet.it Distribution: ArchLinux
Prototype 1 has hurt performance when csmt is enabled, max 20fps, disabling csmt performance is min 30fps and max 80fps (game is probably bad optimize) but have graphics glitches as geometry flickering, pieces draw in wrong places and animation frame missing.
Try with wine 3.4, that is last version with StrictDrawOrdering settings and enabling it, game do not have geometry glitches in spite of csmt is disabled and have acceptable performance (30~80fps).
Then I think is a good idea reintroduce StrictDrawOrdering settings in new wine, that is useful for game that not take profit from csmt.