http://bugs.winehq.org/show_bug.cgi?id=2725
Summary: OpenGL reinit problems Product: Wine Version: 20050111 Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-x11driver AssignedTo: wine-bugs@winehq.org ReportedBy: zarquon@t-online.de
After changing fundamental video settings (mode, depth, ...) in Quake3-based games, Wine fails to reinit OpenGL and aborts with the log entry "...calling LoadLibrary( 'c:\windows\system\opengl32.dll' ): failed" (I can provide the full log, including the first attempt to load opengl32.dll, which succeeds). This happens in all recent Wine versions I tried, in both "Alice" and "Soldier of Fortune II". In case this is a card-specific bug: I'm using an NVIDIA GeForce4 Ti4400 and the 66.29 drivers (but 53.36 had the same problem); system is Debian Woody with 2.4.21 kernel and a KT333 motherboard.