https://bugs.winehq.org/show_bug.cgi?id=17931
Igor ikk_pl@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ikk_pl@yahoo.co.uk
--- Comment #9 from Igor ikk_pl@yahoo.co.uk --- I had a chance to test this bug - newest wine from git mostly fixes the issue. The game still breaks in two scenarios:
1. Changing resolution to 1280x960 while using a virtual desktop - the game crashes with:
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 1280x960x32 @0! (desktop)
2. Doing anything that changes resolution while running under primus - the game crashes with: primus: warning: glXSwapBuffers: respawning threads after context change
Other than that, the game works fine on my integrated video card in fullscreen.