http://bugs.winehq.org/show_bug.cgi?id=10603
dorklotus@outlook.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dorklotus@outlook.com
--- Comment #18 from dorklotus@outlook.com 2013-08-01 01:55:36 CDT --- I'm guessing that Silent Hill 3 is still being affected by this bug in Wine 1.6.
I get spammed by these messages.
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexSubImage2D @ surface.c / 2353 err:d3d:wined3d_debug_callback 0x1964b0: "GL_INVALID_ENUM in glTexSubImage2D(incompatible format = GL_FALSE, type = GL_FALSE)".
fixme:dinput:joy_polldev joystick cannot handle type 21 event (code 65535)
Which I think are completely unrelated to this bug, also both graphics and controller work perfectly, I'm guessing that the dinput one has something to do with force feedback.
And this.
fixme:dsound:IDirectSoundBufferImpl_SetFX (0xc7afbYY,1,0x33fa80,0x33fa6c): stub
"YY" varies between various numbers, the rest is always the same.