http://bugs.winehq.org/show_bug.cgi?id=33665
Bug #: 33665 Summary: EVE Online: Slow text rendering Product: Wine Version: 1.5.31 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: btbn@oromit.de Classification: Unclassified
Rendering text is realy slow in EVE Online with wine. This is most notable when the game renders the initial EULA/TOS(no idea if it still does this with the new launcher, but running ExeFile.exe directly with a fresh install should still display it), on Windows, the EULA is rendered imediately, without any noticable delay. On wine, it takes several minutes until it's done rendering the EULA. The client does not freeze while it renders it, but you have to wait for the text to appear, because you have to scroll down and accept the EULA.
Ingame there is no such large freeze, but the texts it renders are a lot smaller. But activating the FPS meter(Ctrl+F) shows a short negative fps spike each time something that renders notable ammounts of text happens, like opening a new window, a long chat message, and so on. This doesn't happen on windows, and it seems related to the realy slow text rendering of the EULA.
There is nothing suspicous in the wine output that could explain the slow rendering.
I tested this with wine 1.5.31 and the latest EVE client of today, and it still happens there.