http://bugs.winehq.org/show_bug.cgi?id=27005
Summary: TAGAP: certain objects have no textures Product: Wine Version: 1.3.19 Platform: x86 URL: http://tagap-mirror.nefele.fi/downloads/TAGAP%20Setup. exe OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com
Created an attachment (id=34433) --> (http://bugs.winehq.org/attachment.cgi?id=34433) screenshot
In TAGAP (The Apocalyptic Game About Penguins) each time a level is loaded a similar message appears at the bottom of the screen: 'Warning: Unknown texture [value: metal3]'.
Indeed, certain textures are not rendered correctly in the game; they appear as white boxes, rectangles (see attached screenshot).
A plain terminal output doesn't reveal too much: fixme:xinput:XInputEnable (1) Stub! fixme:xinput:XInputEnable (1) Stub! fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x147a20,0x147920): stub fixme:xinput:XInputGetState (0 0x11175d8) fixme:xinput:XInputEnable (0) Stub! fixme:xinput:XInputEnable (0) Stub!
The game uses OpenGL. Textures are stored in .tga files.
No such problem when running the game in VirtualBox (WinXP SP3 guest). I've also tried limiting the number of OpenGL extensions: 'export __GL_ExtensionStringVersion=17700' but that didn't help.
Fedora 14 32-bit Nvidia GeForce 250 GTS / driver 270.41.03