http://bugs.winehq.org/show_bug.cgi?id=29786
--- Comment #2 from Rafa³ Mi³ecki zajec5@gmail.com 2012-02-04 07:44:19 CST --- Console output with 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb (ddraw: Make the OpenGL renderer the default one.):
fixme:advapi:SetSecurityInfo stub err:winediag:X11DRV_WineGL_InitOpenglInfo The Mesa OpenGL driver is using software rendering, most likely your OpenGL drivers haven't been installed correctly fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000. fixme:win:EnumDisplayDevicesW ((null),0,0x33f26c,0x00000000), stub! fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels, pretending there's only 2 channels fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels, pretending there's only 2 channels err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats err:ddraw:ddraw_surface7_Flip Can't find a flip target err:ddraw:ddraw_surface7_Flip Can't find a flip target err:ddraw:ddraw_surface7_Flip Can't find a flip target fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect
(nothing using OpenGL is visible, I just get white/black/green screen or huge triangles - two per screen)