https://bugs.winehq.org/show_bug.cgi?id=43517
--- Comment #14 from Håkon haakobja@gmail.com --- Created attachment 60563 --> https://bugs.winehq.org/attachment.cgi?id=60563 Terminal output for madTPG using wine-devel-3.2 WINEDEBUG=+d3d
The vanilla version of wine-devel still does not work. I've added a new debug log, but this time setting debug flag +d3d, as I was not able to find a debug flag/channel for directshow filters.
According to the madVR web-site: "MadVR is a DirectShow Filter and there are lots of other filters out there, so keep that in mind when you start changing a bunch of settings." [https://wiki.mikejung.biz/MadVR]
I'm unable to find any info about madTPG, and I do not know if it uses DirectShow functionality or not.
Also, does wine support ParticeShader 3.0? (I guess it does)
From madvr.com: "Requirements: GPU with full D3D9 / PS3.0 hardware support"