https://bugs.winehq.org/show_bug.cgi?id=35900
Rui Caridade rcaridade145@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |rcaridade145@gmail.com
--- Comment #6 from Rui Caridade rcaridade145@gmail.com --- (In reply to Stefan Dösinger from comment #4)
I just double-checked, my GeForce GTX 460 supports DXT1 to DXT5 on volume textures. Still it would be interesting to see how the game responds if we just fail the CreateVolumeTexture if the format is a DXTn format call.
I was trying to found information on that and i came across
http://www.ogre3d.org/forums/viewtopic.php?f=4&t=53723#p365595
Hope it helps