https://bugs.winehq.org/show_bug.cgi?id=51010
Bug ID: 51010 Summary: Mirror’s Edge 1.01: Crashes before starting the game’s first level Product: Wine Version: 6.6 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: pluto117@tutamail.com Distribution: ---
Created attachment 69856 --> https://bugs.winehq.org/attachment.cgi?id=69856 Crash log
Mirror’s Edge crashes during the loading screen before the start of the first level. The training level works fine, but the bug happens after completing the training level. Here are the steps to recreate the bug: 1) Select Story → New Game in the Main Menu, then select a difficulty.
2) Complete the all of the Training Challenges in the training level.
3) A dialog box appears that states, “You have completed the training. What do you want to do?” with two options to select: Play Game and Stay Here.
4) Select Play Game, and then a loading screen will take place.
The game crashed after 10-15 seconds in the loading screen. The expected result is the loading screen should finish, and the opening cutscene to the first level should appear.
Here's info on the Manjaro Linux build that I use: 5.4.108-1-MANJARO #1 SMP PREEMPT Wed Mar 24 18:24:35 UTC 2021 x86_64 GNU/Linux
This crash does not take place on wine-6.5 (Staging), and after playing through the entire story mode Mirror’s Edge is able to run fine on wine-6.5 (Staging).