http://bugs.winehq.org/show_bug.cgi?id=12890
--- Comment #2 from Alexander Dorofeyev alexd4@inbox.lv 2008-05-01 04:59:07 --- (In reply to comment #1)
I can't reproduce this in git. What settings did you change from default. Can you attach screens in wine and windows?
You mean because it crashes (bug #12904) ? You need to actually get into game proper to see the problem, because, until you do, wine doesn't yet switch to opengl rendering and uses gdi (where readtex is irrelevant). But by setting DirectDrawRenderer=opengl (in addition to RenderTargetLockMode=readtex), I can force the problem immediately after starting.