http://bugs.winehq.org/show_bug.cgi?id=26277
Summary: D3D fullscreen window does not receive mouse clicks Product: Wine Version: 1.3.6 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-ddraw AssignedTo: wine-bugs@winehq.org ReportedBy: rain@matfyz.cz
Found on Black & White in latest git, appeared in 1.3.6, bisect below.
After the game starts, it doesn't receive any mouse clicks, although mouse cursor is visible and moving.
Bisected the problem down to:
commit 7e3985e1fea60da73bae2b9465b94e5d110909fc Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Nov 8 11:50:33 2010 +0100
ddraw: Setup the device window in SetCooperativeLevel().
I don't know the code enough to provide a patch (just yet), but I'll try tracking this down. Seems to have something to do with the window not having focus properly set. Help would be appreciated.