http://bugs.winehq.org/show_bug.cgi?id=16868
Summary: Morrowind pauses before and after combat Product: Wine Version: 1.1.12 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P3 Component: quartz AssignedTo: wine-bugs@winehq.org ReportedBy: boyd.mon@gmail.com
Starting combat causes Morrowind to pause 1-2 sec, during which time the game is frozen and input is ignored. I'll show one message I see when this happens for the benefit of others looking at similar bugs: fixme:quartz:AsyncReader_QueryInterface No interface for {56a868b3-0ad4-11ce-b03a-0020af0ba770}!
That and two similar (Parser_QueryInterface, TransformFilter_QueryInterface) messages always appear together when this problem occurs. I've noticed something that might make it easier to reproduce - the same messages also appear during a part of the game's startup.
To reproduce combat, walk through creating a character and attack any creature. A fraction of a second later they'll trigger combat mode, and the game will pause 1-2 sec.
To reproduce this in startup, start Morrowind and hit escape to skip the intro. The game files will load with progress bar (Initializing, ...). Once the progress bar disappears, the problem reproduces.
This problem is very visible, but tolerable for most people playing the game. Other users have pointed out the same problem in the wine appdb.
My ASUS motherboard has built-in GeForce NVIDIA 8300 graphics which I use to play the game, and it does not cause a crash. Those factors caused me to separate this bug from others.