http://bugs.winehq.org/show_bug.cgi?id=25728
--- Comment #15 from Alexey Loukianov mooroon2@mail.ru 2012-04-17 12:12:27 CDT --- Created attachment 39841 --> http://bugs.winehq.org/attachment.cgi?id=39841 WINE 1.5.2 + UFO_ET.EXE debug traces with dmime patch applied.
Well, it had got better, but still far from perfect.
With patch in place the game is able to start up and show its main menu, but neither in-game sound not music are working - soundcard outputs remain silent. Trying to start up a new game succeeds with "geoscape" mode working perfectly, but as soon as the game tries to switch into "tactical combat" mode it "softly" crashes to desktop displaying a messagebox about the internal error. It also provides me with an "error details" file which I'm asked to send to game developers, but there's no relevant info inside that file except for next few lines:
... [00:00:15.055] Loading mission terrain: levels\scififactory level:level_8 file: scififactory [00:00:24.673] CData::setLoopPoints::Unsuccessful. [00:00:24.673] Int values:1 Float values:1 String values:3 Bool values:1 Object values:0 List values:1 Null values:2
[00:00:24.915] scripts done [00:00:24.992] Waiting for sounds to stop playing [00:00:25.534] Done waiting for messages. [00:00:25.534] Switching console to window output [00:00:25.866] graphics done [00:00:25.867] input done [00:00:25.867] event done [00:00:25.869] Exiting with error ...
I had tried to start up the game under Wine 1.3.24 + native DM/DS to check if the game itself is not corrupt. Apparently it is not - I was able to load the same save and successfully got into "tactical combat" mode.
What shell we do next? This bug is kind-a fixed with your patch, but the sound in game is still non-functional and the game itself isn't playable also. Should we close this bug FIXED and open up a two new about "No in-game sounds/music" and "Game fails to enter into tactical combat stage" or it'd be more convenient to track the progress within this report until the game would finally be working well having no sound-related problems?