https://bugs.winehq.org/show_bug.cgi?id=51223
Bug ID: 51223 Summary: Wine 6.10 regression, dinput broken in certain situations? Product: Wine Version: 6.10 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: xinput Assignee: wine-bugs@winehq.org Reporter: kle@bluewin.ch Distribution: ---
Hi all
It looks that after updating to Wine 6.10 the dinput related stuff is broken, at least for me. I am no longer able to use my 8BitDo Pro 2 gamepad in Wine in conjunction with the CXBX-R Xbox emulator. There is mentioned at the CLI the following message:
00cc:err:wineusb:event_thread_proc Error handling events: System call interrupted (perhaps due to signal) 00cc:err:wineusb:event_thread_proc Error handling events: System call interrupted (perhaps due to signal)
This worked absolutely fine in Wine devel 6.9 and 6.8.
The mentioned 8BitDo Pro 2 controller is used with xinput mode. However, the CXBX-R emulator uses dinput for the keyboard and mouse. I can set the gamepad also to dinput mode but this shows no effect. The above mentioned error message still always appears.
I tired to install the native dinput8.dll but this helped nothing.
An additional information is welcome! ;-)