https://bugs.winehq.org/show_bug.cgi?id=54595
--- Comment #1 from Nikolay Sivov bunglehead@gmail.com --- HLSL_IR_RESOURCE_LOAD is implemented in current vkd3d I believe.
Immediate failure for Death to Spies is different for me:
- tex2Dproj() - https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/219; - clip() - https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/211; - numeric array indexing with a variable (exact expression is filterTaps[i*2+0]).
Current compiler also fails to resolve constant expression like this:
--- static const int NUM_BLUR_TAPS=4; static const float4 filterTaps[NUM_BLUR_TAPS] = ---
I'll probably going to look at that next.