https://bugs.winehq.org/show_bug.cgi?id=49604
Bug ID: 49604 Summary: TES4:Oblivion hang on filter_graph.cs on Wine 5.13 Product: Wine Version: 5.13 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: lorenzofer@live.it Regression SHA1: 99851ca4c2edd4b921c91327540d69dec77c5df7 Distribution: ArchLinux
Running Oblivion under wine 5.13 cause the game to hang indefinetly on filter_graph.cs critical section with the following message.
01dc:err:ntdll:RtlpWaitForCriticalSection section 012E4E54 "filtergraph.c: filter_graph.cs" wait timed out in thread 01dc, blocked by 0188, retrying (60 sec)
The game was running fine with 5.12
Bisecting gave the first bad commit:
99851ca4c2edd4b921c91327540d69dec77c5df7 is the first bad commit commit 99851ca4c2edd4b921c91327540d69dec77c5df7 Author: Alexandre Julliard julliard@winehq.org Date: Wed Jul 15 10:23:00 2020 +0200
ntdll: Initialize the thread signal stack in the common code.
Signed-off-by: Alexandre Julliard julliard@winehq.org
the commit isn't cleanly reverted.
the previous commit ( quartz: Run the graph asynchronously if necessary.) run pefectly fine.