http://bugs.winehq.org/show_bug.cgi?id=28529
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |UPSTREAM
--- Comment #4 from Henri Verbeet hverbeet@gmail.com 2012-05-25 06:53:20 CDT --- No, it's working as intended. ARB_shader_texture_lod is a requirement for SM3 support. If the driver doesn't support that while the hardware can do it, you should probably file a feature request with NVIDIA. Note that the driver you're using is fairly old though.