https://bugs.winehq.org/show_bug.cgi?id=40450
--- Comment #9 from Fincer fincer89@hotmail.com --- I was finally able to access the ROTTR gameplay, in-game menus etc after
1) applying winetricks vcrun2012 2) applying patches by Austin English:
https://source.winehq.org/git/wine.git/commitdiff/2e9ca4626e2bedb5b8a0123a1c...
https://bugs.winehq.org/attachment.cgi?id=58210
Graphics are still corrupted but controls seem to work normally. You can actually play the game. The game stutters occasionally, likely due to missing DX11 implementations.
---------------------------- Full terminal log (vcrun2012 DLL overrides applied, CSMT disabled) here:
https://www.dropbox.com/s/j4a4j2wwtuhg05b/rottr-full-log-wine-staging-git-2....
The log file is ~182 MB in size, no debug parameters used. The log includes the following events:
- Starting 64-bit Windows Steam client - Starting ROTTR launcher - Launching ROTTR in the launcher - Staying in the main menu for a while (the menu includes DX11 graphics) - Starting a new game in ROTTR main menu - Watching an intro (movie file which plays right after starting a new game) - Gameplay for some 5-10 minutes (DX11 graphics) - Quitting the game
---------------------------- In-game pictures (taken at the same time while 'recording' the log above)
Main menu: http://i.imgur.com/7464ztP.png
Gameplay 1: http://i.imgur.com/OP9MJYa.png
Gameplay 2: http://i.imgur.com/5DmLtUz.png
Gameplay 3: http://i.imgur.com/TyfM7GR.png
Gameplay 4: http://i.imgur.com/trLOnP1.png
----------------------------
System specs:
Wine Staging 2.8 Git, CSMT disabled. Lowest graphics settings used (and disabled/toggled-off *all* special stuff like bloom effects)
Asus N56JR laptop with Intel HD4000 + Geforce GTX 760M graphics (Optimus/Bumblebee). Optirun enabled for the Steam client & ROTTR. Arch Linux 64-bit Kernel: 4.10.13-1-ARCH Desktop: KDE5 Plasma (5.9.5), X Window System (X11) Windows version: Windows 10 (winecfg)