https://bugs.winehq.org/show_bug.cgi?id=41239
Bug ID: 41239 Summary: FUEL Aborts on Start Due to Shader Validation Failing Product: Wine Version: 1.9.17 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: ben@xnode.org Distribution: ---
Created attachment 55531 --> https://bugs.winehq.org/attachment.cgi?id=55531 Basic Terminal Output
FUEL seems to start fine and then spends a while (the first time it's opened) generating shaders, but then just before it completes, it errors out claiming that it couldn't validate the shaders and quits. Any time you open the game, it jumps straight to the validation (and failure point) as it's already generated the shaders.