http://bugs.winehq.org/show_bug.cgi?id=34243
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #45565|0 |1 is obsolete| |
--- Comment #2 from GyB gyebro69@gmail.com 2013-08-11 10:42:00 CDT --- Created attachment 45581 --> http://bugs.winehq.org/attachment.cgi?id=45581 crash log
I can reproduce the crash in Wine 1.7.0, Nvidia gfx card, binary drivers 325.15. It's crashing somewhere in opengl32. System.conf in the game directory contains game preferences, the crash happens with the (default) 'use_d3d = 0' setting. If I enable d3d acceleration then the game doesn't crash (use_d3d = 1). An easy way to reproduce the crash: from the main menu choose <Puzzle Mode>, select the first table, when the game is loaded click on the <Surrender> button in the upper left corner.