https://bugs.winehq.org/show_bug.cgi?id=55665
--- Comment #7 from rcs777@proton.me --- (In reply to Bernhard Übelacker from comment #5)
A commit like the change above got committed: https://source.winehq.org/git/wine.git/commitdiff/ f03c3a167c2e4abe92b1e1bf2ea5f7c31a07fc3b
Please re-check if the issue still persists with wine-9.0-rc1.
Just retested against Git master since I read on that other bug thread that https://gitlab.winehq.org/wine/wine/-/commit/7a7b82880a73e654933b7866e79f3e9... fixed some applications, but FO4 still seems to be broken, and its logs still says it's crashing on an exception access violation in XAudio2_7.dll. Just to recap, XAudio2_7 is set to native in winecfg because having it set to builtin causes very muffled sound effects when firing weapons. The game *does* launch if you set it back to builtin however, but native XAudio worked fine prior to 8.9.