https://bugs.winehq.org/show_bug.cgi?id=24392
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |UPSTREAM
--- Comment #22 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to Béla Gyebrószki from comment #20)
(In reply to Matteo Bruni from comment #19)
Created attachment 51507 [details] Hack
The slowdown with motion blur is likely to be the same issue as bug 27879
The patch does not fix the problem in Mass Effect 1 & 2, nor it helps with bug #30256.
(In reply to Béla Gyebrószki from comment #21)
Yet this could be a Nvidia driver bug as I can't reproduce the problem with the open source nouveau driver.
Actually it's the same bug. I debugged it further but forgot to comment here.
The patch doesn't help here because the game does a GPU feature check only on the first run. If you delete GamerSettings.ini (which is in ~/BioWare/...) the game should repeat the check and possibly disable motion blur. In my case motion blur was disabled in any case because, AFAIU, the game decided my GPU is too bad anyway for that. Specifically, there is a "CompatLevelGPU" setting in that ini file which is the result of that initial GPU classification. You can enable / disable motion blur and the other "advanced" graphic settings manually with MassEffect2Config.exe or by tweaking the ini file (if you know the name of the relevant configuration key).
Wine 1.7.45 Nvidia binary drivers 340.76 (bug is present) Nouveau 1.0.11 (the slowdown when motion blur is enabled is not present, but many levels in ME1 are rendered incorrectly)
Unrelated, but what's mostly interesting with Nouveau is the Mesa version installed. There have been a few significant bug fixes for your GPU family (NV50) in recent releases and I know Ilia Mirkin would love to get more bug reports and fix bugs :)