http://bugs.winehq.org/show_bug.cgi?id=3323
------- Additional Comments From ploujj@gmail.com 2006-25-02 11:00 ------- I'm seeing stuff like: fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x55906558) : stub, emulating 64Mib for now, returning 64Mib fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x55906558)->(162,-1) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x55906558)->(163,0) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x55906558)->(164,1065353216) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x55906558)->(165,1) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x55906558)->(172,3) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x55906558)->(173,1) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x55906558)->(174,0) unrecognized fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x55906558)->(175,0) unrecognized
with Rumble Box (http://appdb.winehq.org/appview.php?versionId=4375 - freely available for download)
It does not seem to affect the game play visually or otherwise. This has not been compared to the game running in Windows, but quickly judging by the screenshots everthing looks fine.