https://bugs.winehq.org/show_bug.cgi?id=38436
--- Comment #29 from Kimmo Myllyvirta kimmo.myllyvirta@gmail.com --- Created attachment 56371 --> https://bugs.winehq.org/attachment.cgi?id=56371 debug log tid,dxgi,d3d,d3d11 with -dx10
(In reply to Zeke Sonxx from comment #28)
So I can't seem to get that far. Using the RX480 regedit I can get /farther/, but then crash due to a page fault with d3d11 at the top of the stack. Log attached.
I already moved to wine-2.0-rc1. The game is extremely unstable with 1.9.24, it needs WINED3DFMT_R32G8X24_TYPELESS and various other fixes, which are in wine-2.0-rc1.
Now the debug log is almost free of errors, there's only one obvious issue there; fixme:d3d11:d3d_texture2d_init Multisampled textures not implemented.
Which can be worked around by starting the game with "-dx10" command line argument (which forces it to use feature level 10), see; https://support.rockstargames.com/hc/en-us/articles/202518358-Available-Comm...
But still just a black screen. No errors, mostly harmless fixmes and warns, afaics.
Debug log attached, there's lots of background noise from the launcher (which uses d3d9) and Steam. grep '00bd:|00d1:' should help.
If someone wants to update the dependencies, then; multisampled textures: bug 39754 and/or bug 41207 nvidia nvapi: bug 35062