http://bugs.winehq.org/show_bug.cgi?id=3596
------- Additional Comments From dtremenak@gmail.com 2006-15-05 13:52 ------- Yes, Star Trek: Bridge Commander is affected by this bug. The "fake" pointer it creates hardly moves at all without a patch similar to the proposed one. Several people in the BC clan I play with sometimes (|SoK|) use a similar patch that I put together for them a month back or so, apparently to no ill effect on other games. Basically every time BC polls the cursor, then warps it back to the center and moves its fake cursor on the screen (it acquires in relative mode, and fakes absolute mode for the menus only). This makes wine's code (which only triggers every 10ms) think that it hasn't moved (since it's been warped back a dozen times since the last 10ms interval), and wine never reports any movement except for in the tiny gap between the last warp before the 10ms interval, and the interval itself.