http://bugs.winehq.org/show_bug.cgi?id=21812
Summary: 3dgamestudio.com demos crash on exit Product: Wine Version: 1.1.39 Platform: x86 OS/Version: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: dank@kegel.com
The Venice demo at 3dgamestudio.com looks beautiful, but crashes on exit.
http://server.conitec.net/down/venice.zip 443f94ab15d5bc02921c1e917785f822dcf0f864 venice.zip
Happily, there seems to be a reasonable backtrace:
Unhandled exception: page fault on read access to 0x00000f2c in 32-bit code (0x7e51e14c). Backtrace: =>0 FindContext+0x16d(This=0x19bbc8, target=0x193030) [dlls/wined3d/context.c:1923] in wined3d 1 context_acquire+0x8a(device=0x19bbc8, target=(nil), usage=CTXUSAGE_RESOURCELOAD) [dlls/wined3d/context.c:2266] in wined3d 2 IWineD3DDeviceImpl_Uninit3D+0xa7(iface=0x19bbc8, D3DCB_DestroySwapChain=0x7e653c5d) [dlls/wined3d/device.c:1705] in wined3d 3 IDirect3DDevice9Impl_Release+0x126(iface=0x192680) [dlls/d3d9/device.c:273] in d3d9 4 in acknex (+0x6435a) 5 in reflectionparticle (+0x101e) 0x7e51e14c FindContext+0x16d [dlls/wined3d/context.c:1923] in wined3d: movzbl 0xf2c(%eax),%eax 1923 old_render_offscreen = context->render_offscreen;