https://bugs.winehq.org/show_bug.cgi?id=42292
Guillaume Charifi guillaume.charifi@sfr.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |guillaume.charifi@sfr.fr
--- Comment #9 from Guillaume Charifi guillaume.charifi@sfr.fr --- I've done an implementation of tessellation shaders, and it improves the rendering a lot. https://cdn.discordapp.com/attachments/112303757039054848/286625306733838336...
It seems that compute shaders are only needed for proper lighting/texture mapping, as it can be seen here with compute shaders disabled: https://cdn.discordapp.com/attachments/112303757039054848/286622238185095168...