http://bugs.winehq.org/show_bug.cgi?id=8383
Christian N chrisn86@yahoo.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |chrisn86@yahoo.de
--- Comment #11 from Christian N chrisn86@yahoo.de 2008-06-16 02:51:11 --- Problem still present in rc5.
I reduced all graphical options to the minimum or disabled them. Now i get some more detailed error descriptions, does this help?
Shortly before it crashes i get several of this lines: fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #91: "Fragment shader(s) linked, vertex shader(s) linked. \n Validation failed - samplers of different types are bound to the same texture image unit. \n"