http://bugs.winehq.org/show_bug.cgi?id=10039
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger@gmx.at
--- Comment #6 from Stefan Dösinger stefandoesinger@gmx.at 2007-10-18 03:33:28 --- I don't see anything in the backtrace above that indicates a d3d related problem, tbh. Ok, the last fixme written was a d3d fixme, but the EvictManagedResources stub is harmless. The glTestFenceNV error shouldn't occur, but it should not cause a crash either. The app is crashing inside its own code.
A +d3d,+tid log will tell more.