http://bugs.winehq.org/show_bug.cgi?id=29261
Bug #: 29261 Summary: DDR=opengl causes constant screen flickering in SimCity 3000 Demo in fullscreen mode Product: Wine Version: 1.3.34 Platform: x86-64 URL: http://www.shacknews.com/file/758/simcity-3000-playabl e-demo-windows OS/Version: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: opengl AssignedTo: wine-bugs@winehq.org ReportedBy: lapommegolden@gmail.com CC: hverbeet@gmail.com Classification: Unclassified
I've made a short video to demo the problem: http://www.youtube.com/watch?v=S9BI-xaRGJE
URL for downloading SimCity 3000 Demo: http://www.shacknews.com/file/758/simcity-3000-playable-demo-windows URL for downloading AOE1 Trial: http://www.microsoft.com/games/empires/downloads.htm
As far as i can tell, the flicker has been around since 1.1.5 at least. I have no idea to whether it is a new old bug or a regression. This flicker bug does affect quite some games on Mac OS X as far as I know.
DirectDrawRenderer=opengl The flicker (& most of the time, supposedly also some random garbage from the video memory) will always be present when the game runs under fullscreen mode. NO flickering problem when the game runs in emulated virtual desktop mode.
Mac OS X 10.7.2 (64 bit) Intel GMA 950 onboard display Core 2 Duo 2.0 GHz