http://bugs.winehq.org/show_bug.cgi?id=9717
--- Comment #18 from Rico kgbricola@web.de 2007-12-12 15:52:33 --- @Tobias Lieske This patch copy the right size of data to the scissorRect so that this fixmes disappear.
fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor @ state.c / 3714
So this is a good patch but doesn't solve the main problem.