http://bugs.winehq.org/show_bug.cgi?id=10833
Summary: WoW indoors/instance white characters. Vram problems? Product: Wine Version: 0.9.51. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-x11driver AssignedTo: wine-bugs@winehq.org ReportedBy: iphands@yahoo.com
When the latest wine went stable 0.9.49 (also tried .9.50, .9.51) I upgraded, along with the 2.3.0 WoW update.
I had had a problem long ago where going indoors would cause characters (persons (i.e. not letters)) would turn bright white (with no textures), also some objects would lose all textures. This problem was once dismissed by "ensuring" X that I had enough Vram ("VideoRam 128000" in my xorg.conf).
With the most recent update of WoW (I even tried downgrading wine) the problem has resurfaced. I have added these ram options in user.reg:
[Software\Wine\OpenGL] 1197730869 "DisabledExtensions"="GL_ARB_vertex_buffer_object" "VideoMemorySize"="200"
[Software\Wine\Direct3D] 1197775965 "PixelShaderMode"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="200"
Dxdiag.exe also seems to report the correct amount of Vram.
Thanks -Ian
Note: This is happening in both the opengl and directx modes, and only on my laptop (VGA compatible controller: Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller (rev 03)).