https://bugs.winehq.org/show_bug.cgi?id=40645
Bug ID: 40645 Summary: Rocket league: ingame internet connectivity lost Product: Wine Version: 1.9.9 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wininet Assignee: wine-bugs@winehq.org Reporter: maxime@mmorel.eu Distribution: ---
In wine 1.9.9, Rocket League (Steam version) is working but only in solo, the game is saying it cannot connect to internet. By downgrading to wine 1.9.8, the game can go online and everything is working flawlessly.
I applied the regression testing procedure and found that the faulty commit is: [221590213ea12375cb2549afd774855dcc6c46e6] wininet: Handle async mode in HTTPREQ_ReadFile.
Note: done on ArchLinux x64 with a 32bit wineprefix. Package lib32-gnutls needed to have network access ingame with wine 1.9.8