https://bugs.winehq.org/show_bug.cgi?id=51062
--- Comment #11 from Sveinar Søpler cybermax@dexter.no --- Wow.. interesting phenomenon.
wine @3b63afeeba29a76e19eee41a90c9a32838645cf9 staging @d805441f461d2f156a3c786e79fd1a4899f83f2b vkd3d-proton @3ed3526332f53d7d35cf1b685fa8096b01f26ff0
Working!
I add a27d5bae114eef5352b699ee38975bc8793b4dcb on top of my tree and recompile without doing anything else.. smack - no d3d12 option.
As i said above - on my own custom wine-staging-6.5 tree, i do not have that commit at all, but i have plenty of other vulkan hacks/tweaks (proton-fshack+++) and it does not work with d3d12 either...
Something else at play here i think. Maybe some memory offset thingy that makes winevulkan not load certain extensions that vkd3d-proton checks for maybe?
Ill post some logs with WINEDEBUG=-all,+dxgi,+vulkan later.