http://bugs.winehq.org/show_bug.cgi?id=26762
Summary: Cannot find a conversion function for format WINED3DFMT_B8G8R8A8_UNORM to WINED3DFMT_DXT5 Product: Wine Version: 1.3.17 Platform: x86 OS/Version: Mac OS X 10.6 Status: UNCONFIRMED Severity: blocker Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: paulthetall@gmail.com
Created an attachment (id=34085) --> (http://bugs.winehq.org/attachment.cgi?id=34085) Screenshot messed up screen
Display is messed up after loading. This way its impossible to handle the game. This is the output.
wine: cannot find L"C:\windows\system32\plugplay.exe" fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x32ed2c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32f69c,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 fixme:wave:wodDsCreate DirectSound not implemented fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead. fixme:wave:AudioUnit_SetVolume independent left/right volume not implemented (1.000000, 1.000000) fixme:wave:wodDsCreate DirectSound not implemented fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead. fixme:d3d_surface:surface_convert_format Cannot find a conversion function from format WINED3DFMT_B8G8R8A8_UNORM to WINED3DFMT_DXT5 fixme:d3d_surface:surface_convert_format Cannot find a conversion function from format WINED3DFMT_B8G8R8A8_UNORM to WINED3DFMT_DXT5 fixme:d3d_surface:surface_convert_format Cannot find a conversion function from format WINED3DFMT_B8G8R8A8_UNORM to WINED3DFMT_DXT5