http://bugs.winehq.org/show_bug.cgi?id=21037
Summary: Microsoft Flight Simulator 2004 crashes when starting a flight Product: Wine Version: 1.1.34 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: arethusa26@gmail.com
Created an attachment (id=25233) --> (http://bugs.winehq.org/attachment.cgi?id=25233) Microsoft Flight Simulator 2004 backtrace
With wine-1.1.34-469-g33a1934, after doing winetricks directplay ie6 to work around bug 12973, starting Microsoft Flight Simulator 2004 and then launching a new flight results in an immediate crash in wined3d:
Backtrace: =>0 0x7dea1430 context_release+0x30(context=(nil)) [/home/andrew/wine-git/dlls/wined3d/context.c:843] in wined3d (0x0032f4b0) 1 0x7deb9bcf create_primary_opengl_context+0x9f(iface=<register EDI not in topmost frame>, swapchain_iface=<register ESI not in topmost frame>) [/home/andrew/wine-git/dlls/wined3d/device.c:6305] in wined3d (0x0032f4e0) 2 0x7debf316 IWineD3DDeviceImpl_Reset+0x446(iface=0x184970, pPresentationParameters=0x32f584) [/home/andrew/wine-git/dlls/wined3d/device.c:6546] in wined3d (0x0032f560) ...
glxinfo reports for OpenGL strings:
OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 7800 GT/PCI/SSE2/3DNOW! OpenGL version string: 2.1.2 NVIDIA 190.42 OpenGL shading language version string: 1.20 NVIDIA via Cg compiler
The complete backtrace is attached.