https://bugs.winehq.org/show_bug.cgi?id=51738
--- Comment #1 from Berillions berillions@gmail.com --- New informations - I did not see this line in the first output log - The game crash because of PulseAudio :
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02d0:fixme:thread:SetThreadIdealProcessor (000009A0 2): stub mmap() failed: Ne peut allouer de la mémoire Failed to create permanent mapping for memfd region with ID = 3624109694 mmap() failed: Ne peut allouer de la mémoire Failed to create permanent mapping for memfd region with ID = 3967725150 Ignoring received block reference with non-registered memfd ID = 3967725150 INFO: OpenAudioDevice failed: Could not connect to PulseAudio server
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Use winetricks -q xact fixes the issue for me.