https://bugs.winehq.org/show_bug.cgi?id=42825
--- Comment #10 from Nikolay Sivov bunglehead@gmail.com --- Created attachment 57967 --> https://bugs.winehq.org/attachment.cgi?id=57967 patch
(In reply to Zdeněk B. from comment #9)
Thank you for the patch. This seems to have fixed the drawing being done in black and white, but the visual glitches I mentioned are still there, now even more prominent.
I've attached a screenshot and a compressed log of the Reason 5 demo playing for a few seconds and as you can see, it's not a pretty sight. If I let it run for a bit longer it seems to just give up, draws a mostly black window a displays a message box saying it has run out of memory.
This sounds like a leak. Please try this patch, on top of current wine-git.
I have a feeling that this problem has also been caused by the changes to BufferedPaint, but it is a different issue. Should I file a new bug?
Yes, it is a different issue, and usually we ask for a separate report. I don't mind to track it here too.