http://bugs.winehq.org/show_bug.cgi?id=14018
Summary: War of the Ring terrain appear and disappear constantly Product: Wine Version: 1.0.0 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: samurai_no_densetsu@yahoo.es
This game runs fine except by this issue, terrain texture are constantly changing, appearing and disappearing, and console drops lots this:
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 937
I have tested it with a Geforce 7600GT on Wine 1.0.0 and 169.09 drivers, fiddling game graphical options didn't solved that.